We’re revisiting the Strategy genre map with some additional data overlays. If you’re a regular reader of our blog and familiar with our motivation data and how we generate these genre maps, feel free to skip the next 2 sections.
Data from the Gamer Motivation Profile
The Gamer Motivation Profile allows gamers to take a 5-minute survey to get a personalized report of their gaming motivations, and see how they compare with other gamers. Over 220,000 gamers worldwide have taken this survey. The 12 motivations that are measured in our model were identified via statistical analysis of how gaming motivations cluster together (based on data from 30,000 gamers).
Want to see how you compare with other gamers? Take a 5-minute survey and get your own Gamer Motivation Profile.
In the Gamer Motivation Profile, we also ask gamers to list some games they’ve enjoyed playing. This allows us to generate motivation profiles not only for individual gamers, but also for game titles. We do this by aggregating the motivation profiles from the gamers who listed that game as a game they enjoy.
From Gamers to Game Titles
Our working assumption is that the core audience a game manages to attract provides the best proxy score for the game as a whole. A game with a good elaborate narrative will generally attract gamers who are interested in elaborate narratives. And a game might try to do many things at once, but its core audience will reveal whether only certain aspects of the game were playable and appealing. Certainly, the top 1% most hardcore gamers of any game (on any dimension) will play it in a dramatically different way from everyone else, but we would argue that a game’s core audience is most representative of what a game is about.
The core audience a game manages to attract provides the best proxy score for the game as a whole.
For our Strategy genre map, we started with Civilization and StarCraft as the seeds, and then we used our data to identify the games most frequently mentioned by players who enjoyed one of these two franchises. The result was a list of game franchises (e.g., Europa Universalis) and game titles (e.g, League of Legends).
The Revised Strategy Genre Map
We first plotted out this Strategy genre map back in January. The data underlying the current map is different in 2 ways. First, we now have data from over 220,000 gamers (compared with 140,000 in January). And second, we’re plotting data from our full data set (compared with the January map that only included North America and EU gamers).
Along the x-axis is Strategy (the appeal of thinking, planning ahead, and making complex decisions). And along the y-axis is Excitement (the appeal of fast-paced gameplay with lots of thrills and surprises). Here’s a handy reference chart for all 12 motivations we measure in our model.
Keep in mind that we’v