21 09, 2016

The Board Game Motivation Profile (v2): Based on Data From Over 40,000 Gamers

By |2017-02-13T10:35:17-08:00September 21st, 2016|Analytics, Board Games|Comments Off on The Board Game Motivation Profile (v2): Based on Data From Over 40,000 Gamers

Since releasing the initial version of the Board Game Motivation Profile, we’ve gathered data from over 40,959 gamers. This has allowed us to revise the motivation model, improve the survey inventory, and generate more representative norms for the profile reports. In this blog post, we’ll describe how we developed the current model and how it’s [...]

8 09, 2016

Design Rubric Map of Shooter Games

By |2016-10-17T20:02:32-07:00September 8th, 2016|Analytics, Video Games|6 Comments

Here at Quantic Foundry, we’re always experimenting with new ways of visualizing and making sense of the data we have collected via the Gamer Motivation Profile. In this post, we’ll describe a Design Rubric Map that we’re working on. If you’re a regular reader of our blog and familiar with how we collected our data, [...]

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