Our Gaming Motivation Data Distilled into a 20-Minute Talk

By | 2016-10-17T20:02:32+00:00 April 7th, 2016|Analytics, Video Games|2 Comments

In case you missed our GDC talk, you’re in luck!

During GDC week, apart from presenting at Moscone Center, we also presented the same talk at the GamesUR Summit. Hosted by EA on their Redwood Shores campus, the conference provided speakers with an amazing stage with wonderful audio-visual support. They recorded all the talks and did a great job producing all the videos (with the cutting between the speaker and slides, as well as side-by-side shots). And most importantly, they’ve released all the videos for free on YouTube.

If you missed our GDC talk, you’re in luck!

So if you have 20 minutes for a compact, data-driven recap of our motivation data adventure to date, here’s the YouTube video. There’s about 8 minutes of Q&A included in the video.

Download The Slides

Want a copy of the slides? We’ve got you covered. If you have any questions, you can reach us at team@quanticfoundry.com.

 

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About the Author:

Nick is the co-founder and analytics lead of Quantic Foundry. He combines social science and data science to understand gamer behavior in large-scale game data.

2 Comments

  1. Bryant Harris April 8, 2016 at 8:47 pm - Reply

    Nick,

    Great presentation and data! Was sorry you didn’t show the really old gamers (I’m 68) in your presentation. We’re some of the gamers that have been here the longest.

    Again, great presentation,Br

  2. Al Ananias December 19, 2016 at 9:34 am - Reply

    Really insightful research – thank you.

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